In all of the games, whenever you leave Altair, Ezio, Haytham or Connor hanging or perched onto something, if you look closely, you can see them shifting their weight about to keep balance, or if they're hanging against or climbing up a building, you can see their feet and calves flex as they just hang there.In Assassin's Creed leaving Desmond inactive too long would result in him scratching his butt and getting an earful from Vidic, among other things.For sprites which walk all the time, even when they're not going anywhere, see Hyperactive Sprite. Related: Emote Animation, Taunt Button and Stop Poking Me! for similar animations that are triggered by the player. Like Battle Intro and Victory Pose, this can be used to help characterize the player character and may also serve as a hidden Easter Egg. If there are two or more characters, interact with each other.This is done because it avoids having the character stand completely still, which feels odd and creepy because it is unnatural.Ĭommon idle animations are, but not limited to. A few games may do it when you pause instead. The animation that is displayed in a video game when a character, especially a player-controlled character, is just standing around and the player isn't pressing any buttons.
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